We wiped three times on Forgemaster Garfrost, then the tank bailed on us. Then we sat around for twenty minutes shifting druid forms, dancing and telling jokes until the new tank shows up (30000 vs 15000 hp) who promptly kills that boss. Then we wipe again on next battle, Krick and Ick. We finally got that boss down and through the never-ending gauntlet that leads to the last boss. That boss we downed without too much trouble.
It’s hard stuff, heroic is insane!!
Editor’s note, March 22, 2020. Oddly enough, the timewalking dungeons for this weekend are the Wrath of the Lich King heroics. The random dungeon I was tanking yesterday was this one. Synchronicity.
The Forgemaster Garfrost fight hasn’t worked right since they modified the dungeon to fit into the scalable fights that World of WarcraftTimewalking Dungeons have to be. The Wrath of the Lich King heroics are tougher than the heroics that came after them, but not as tough as the Burning Crusade heroics were. At least, this is the way they are in Timewalking events. Who knows what they were like at the time?
I didn’t play endgame in Burning Crusade until well after it was surpassed by later content. Like old raids, old heroics always look easy. Trying to do them at level with the gear you would have had then is a completely different animal. I remember that the final three heroics that lead to Icecrown Citadel were significantly harder than the heroics that were part of the original Wrath of the Lich King content. I see now that they were trying to make them as challenging (and exclusive) as they remembered Burning Crusade heroics being.
Rasmuerta – Level 80 TrollDeathknight (Mining, Blacksmithing) My ‘main’ on horde. She hates humans. A human, Arthas, made her what she is. I find it amusing that Trolls are my least favorite race; and yet, because I made a Troll DK, a Troll is my main horde toon. Strange how things work out.
Creavishop – Level 61 UndeadWarlock (Tailoring, Enchanting)I discovered that tailoring is essential for making containers in the game. I also discovered that Auction House prices can be ludicrously high for in demand items. So I tend to advance the toons that make these items. Undead is the only race for a Warlock, in the current game (My opinion) With the introduction of Worgen in Cataclysm, I’ll make an alliance Warlock that I can advance.
Tharthurm – Level 54 TaurenWarrior (Mining, Skinning) Tharthurm will be bidding us farewell when Cataclysm is released. He was always supposed to be a Paladin. I can finally make one for the Tauren with that expansion of the game. I will be making a goblin warrior. A goblin engineer. Tauren, however, are my favorite horde race. I’ll have 4 of them when Cataclysm comes out.
Eugennah – Level 35 UndeadRogue (Skinning, Leatherworking) Will be handing Leatherworking to Uroga soon. Want to see what kind of soulbound dragonscale mail the hunter will be able to make and wear. Eugennah will be taking up mining. I have a hard time suspending disbelief when it comes to looking at the undead models. The elbow and knee joints don’t have any connective tissue, how are they supposed to move?
Tanath – Level 32 Blood ElfMage (Mining, Jewelcrafting) My poor lonely bloodelf. I deleted Kelyndrian because I was unimpressed with the blood elf storyline for Paladins, at least the way it starts. Also, I wanted to explore the new areas available with a Tauren Paladin. I’ve played a mage to 80 already. I’m wondering if I’ll do it again.
Brenelbur – Level 80 GnomeMage (Tailoring, Enchanting) Bren thought he was a Night Elf for a very long time. I was in a quandary when Cataclysm was announced to finally allow Night Elf Mages. Night Elves renounced arcane magic, how can they have mages? But Bren wants to be one! Bren is staying a Gnome though. Love the laugh.
Garabaldi – Level 54 GnomeWarrior (Mining, Engineering) Named for my favorite character on Babylon 5. This toon plays with The Wife’s Alliance toon, when she’s on. He’s a gnomish engineer, of course.
Rasputing – Level 64 DraeneiPaladin (Mining, Blacksmithing)Armorsmith. Like the hunter, I just can’t seem to get a feel for Paladin. Still, they seem to be the best tanking class. My Draenei will be exploring the full range of quests in Outland, since that is their homeland.
Keslingra – Level 60 DwarfPriest (Herbalism, Inscription) I wasn’t even going to do priests for a long time. But I decided to give the class a chance. Remarkably versatile.
Rasmortis – Level 80 HumanDeathknight (Mining, Blacksmithing) Weaponsmith. In my view Deathknights should be human in the same way the rogues are all female. Previous Blizzard games have set these facts in my mind, can’t help it.
The Daughter named our guild (same name, both servers) by mistyping ‘frost wyrm riders’. The rest of us liked the typo Frosty Wyrm Riders better. It means what you want it to mean. For me, it means our toons do a wee bit of drinking in game. Or maybe we’re just ‘staying frosty‘.
Anyway, the levels progress, and some of the toons are maxxed. The 80’s that aren’t PvP obsessed are gearing for Icecrown, which I hope to do before it becomes like all the other low level raids; bypassed.
There is a spy on Terenas (created before I realized I couldn’t play all the characters I wanted to create on the same server) a Level 18 human Mage, Johanieren (Herbology, Alchemy) I don’t play him much.
Alliance toons are on Muraden.
Eieloris – Level 40 Night Elf Rogue (Skinning, Leatherworking)
I was wondering why I didn’t get around to hitting all the candy buckets in the first Hallow’s End that I experienced in World of Warcraft. I was going back through the screenshots taken at the time and read the Message of the Day posted with the version number for the client software. Ah. That explains it.
The first year I played World of Warcraft was the year they released Wrath of the Lich King, and the world event for Hallow’s End that year was marked by rolling hordes of zombies in all the cities, and mayhem that kept us lows (players who didn’t have characters at max level. Level 70 at that time) from getting anything done. A world event and a expansion pack release event rolled together, or so it felt at the time.
I remember walking one of my ‘toons into Ironforge and wondering where all the guards were, why was there smoke in the air…? Suddenly, in the distance, movement in the smoke. Players? No. Zombies! Every freaking NPC for the city had been turned into zombies by players who had been infected by the undead plague. It’s funny now in retrospect, but I had things to do in the cities, unlike max level characters. I was quite annoyed at the time. My toons took to sleeping in trees outside the cities until the the patch event had passed.